Readings / Read0401HackMotionAnimation by Hackery One method for creating human motion is procedural: you write functions that make the character move like you want them to. Usually, there is nothing principled about this: its pure hackery, an art form just like key framing. Ken Perlin is a master of this art form. Go to his web page http://mrl.nyu.edu/~perlin/ and try some of the demos. Click on some of the actors and critters (and keep poking around). What you should do (before class):
The discussion for this topic is https://chatter.lss.wisc.edu/spring09/cs838/?q=node/32. Note: in class, we won't talk about this much, but use it as a building block to talk about other things. |