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Assignment 1 - Play A Game!

Due Monday, January 28th, before class (2:30pm).
Assignment is described here: Main.Assignment1

Assignment 2 - How'd they do that?

Due Friday, Feb 1, before class (2:30pm)
Assignment is described here: Main.Assignment2

Programming Assignment 1 - Graphics Warmup: Flocking

Due Monday, February 11th, (main part due before class) with other deadlines
Assignment is described here: Main.FlockProject

Assignment 3 - Cool Shaders!

Due Monday, Feb 18th, in the morning (before 10am)
Assignment is described here: Main.Assignment3

Programming Assignment 2 - Shaders

Due Wednesday, February 27th Tuesday, February 26th, 11:59pm
Assignment is described here: Main.ShaderAssignment

Assignment 4 (Reading Assignment 1) - Real-Time Rendering Reading

Due Monday, March 3rd
Assignment is described here: Main.Assignment4-RTR

Programming Assignment 3 - Physics

Initial Proposal Due: Friday, Feb 29 March 3rd
Signs of Life: Friday, March 7
Project Due: Friday, March 14
Assignment is described here: Main.PhysicsAssignment

Assignment 5 (Project Phase 0) - Game Engine Assessment

Due March 31st, before class
Assignment is described here: GameProject.EngineAssignment

Assignment 6 - Human Computation

Due April 14th, before class
Assignment is described here: Main.GameDesignForOtherEnds

Assignment 7 - Design Proposal

Assignment 8 - Critiques

Assignment 9 - Playtest Critiques

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Page last modified on May 15, 2008, at 03:48 PM