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Resources |
Main / TextBooks - CS559 2007Unfortunately, there isn't a textbook that covers the material in this class the way that I want to cover it. Shirley's book (see below) comes close, when coupled with the OpenGL red book (see below as well). The RTR book (see below) could be a textbook, it covers suprisingly many topics really well. But its a little too focused to be a general textbook. I provide links to Amazon since they can be cheaper than the UW bookstore - I do not necessarily endorse them. Main Textbook:![]() Peter Shirley. Fundamentals of Computer Graphics, 2ed You may get the "uncorrected" 1st printing. If so, please be sure to check the errata page. In fact, I recommend that you go through the book and mark the errata right away. Shirley, Foundations of Computer Graphics at Amazon.
Suplemental Textbook:![]() Mason Woo, et al. The OpenGL Programmer's Guide.
This is sometimes known as the "red book." OpenGL Programmer's Guide at Amazon.
Advanced Text:![]() Tomas Akenine-Möller and Eric Haines. Real Time Rendering, 2nd ed. |