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CS559-2007
Resources
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Main / Calendar - CS559 2007
Course Syllabus, Computer Graphics, Fall 2007
The exact order of topics may evolve as the course
progresses. However, the project/assignment dates are unlikely to
change.
Things are due on Mondays. See the Main.Policies page for late
policies.
Readings are described in more detail on the Main.Readings page,
here, only the primary readings are listed - follow the link for more
detail. "Shirley" refers to Fundamentals of Computer Graphics,
"OGL" refers to the OpenGL Programmer's Guide, "RTR" refers to
Real-Time Rendering, and "Reader" refers to things provided
on-line.
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September
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Main Reading
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Week 1 Sep 5-7 L: 1 2
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Introduction Introduction, class policies, light and images, eyes and displays,
image representation
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Shirley Ch 1, Ch 3
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Week 2 Sep 10-14 L: 3 4 5
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Image and Signal Processing Discrete image representation, Sampling, Re-Sampling, Filtering Due 9/10: Class Surveys
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Shirley Ch. 4
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Week 3 Sep 17-21 L: 6 7 8
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Color and Image Adjustments Color concepts, practical issues of color, image adjustments, compositing Due 9/17: Project 1 Preliminaries
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Shirley Ch 20 Compositing
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Week 4 Sep 24-28 L: 9 10 11
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Geometric Manipulation of Images Warping, Morphing, Practical Issues Due 9/24: Project 1 Checkpoint
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Reading:TBD
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October
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Main Reading
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Week 5 Oct 1-5 L: 12 13 14
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Geometric Graphics 2D primitives, Coordinate Systems, Transformations, 3D primitives Due 10/1: Project 1 Theory Assignment
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Shirley, Ch6
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Week 6 Oct 8-12 L: 15 16 17
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Drawing in 3D 3D Transformations, Projections, Visibility Due 10/8: Project 1
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OpenGL Ch3, Shirley Ch 7,8
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Week 7 Oct 15-19 L: 18 19 20
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OpenGL and Basic Interactive 3D OpenGL, graphics pipeline, 3D UI issues, basic lighting Due 10/15: Project 2 Written Background
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OpenGL Ch 1,2,5
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Week 8 Oct 22-26 L: 21 22 23
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Curves Shape concepts, parametric forms, cubics, interpolating curves, Beziers Due 10/22: Project 2 Programming Checkpoint
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Shirley Ch15-15.6.1
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Week 9 Oct 29- Nov 2 L: 24 25 26
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Shape Modeling and Appearance B-Splines, Local Lighting, Surface Geometry, Meshes Due 10/29: Written assignment (exam review) 10/29: Midterm exam, 7pm
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Shirley 15.6.2 Shirley Ch9 OGL Ch5
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November
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Main Reading
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Week 10 Nov 5-9 L: 27 28 29
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Appearance, Texture Mapping and Real-Time Rendering Texturing basics, other texturing tricks, achieving complex images
using the graphics pipeline, Parametric Surfaces, Geometry Processing Due 11/5: P2 Checkpoint
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Reading:RTR5
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Week 11 Nov 12-16 L: 30 31 32
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Subdivision Subdivision surfaces, polygon tradeoffs, scan-conversion of primitives Due 11/12: Project 2
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Reading:RTR12.6, Gamasutra
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Week 12 Nov 19-21 L: 33 34
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Graphics Hardware: Rasterization and Shading Implementing the pipeline, efficient use of primitives, programmable shading Due 11/19: P3 Written: Lighting and Texture
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Shirley 3.5,3.6, Shirley 17
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Week 13 Nov 26-30 L: 35 36 37
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Rendering Ray-tracing, global illumination, high quality image generation Due 11/26: Project 3 Checkpoint
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Shirley 10, TBD
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December
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Main Reading
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Week 14 Dec 3-7 L: 38 39 40
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Non-Photo Realistic Rendering and Image-Based Graphics Non-Photo Realistic Rendering, shading, line drawings, artistic rendering Digital Photography, color, compression, high-dynamic range imagery,
image-based rendering Due 12/3:Written Assignment (Subdivision, Rendering)
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Reading:Shirley 9.3, Shirley 25, TBD
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Week 15 Dec 10-14 L: 41 42 43
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Advanced Topics
Animation, Visualization
Due 12/10: Project 3
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Shirley 26
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Final Exam, December 21, 2:45-4:45pm, room TBD
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