Recent Changes - Search:

CS559-2006 Web

Staff Login

P4

Programming Assignment 4 - Texture Mapping

Why?

This is a practice assignment for the upcoming Project 3. In project 3, you will have to have a program with textures and lighting. So for this program, you need to practice using textures and lighting.

What?

Write a program that draws displays an object (or many objects) with a texture map on it using OpenGL. Your program must use lighting.

To make this easier for you, we've written a Texture Manager that you can use.

Even if you don't use the texture manager, there are a number of hints on that page to help you get things working.

How will this be evaluated?

We do care that your program is turned in correctly (including proper documentation and readme). You will lose points for not following the rules.

As with other programming assignments, this will be graded on a 0-4 scale. Roughly...

  • 2 point for using lighting inside the scene
  • 2 point for using texture

Note

This goes into your "A4" handin directory. Also remember to put an image file in.

History - Print - Recent Changes - Search
Page last modified on November 05, 2006, at 09:45 AM